• Robin Haefeli Atelier

Wéko The Mask Gatherer - Campfire at night // Screenshot #1


Wéko The mask Gatherer - Campfire at night // Screenshot #1
Wéko The mask Gatherer - Campfire at night // Screenshot #1

Wéko The Mask Gatherer - Campfire at night // Screenshot #1

The beauty of the night is often linked to its silence which soothes the spirits. When the night falls animals start to sleep peacefully. But the night is also the opportunity for some monsters to hide in the shadow and hunt. This scene was created under Unreal Engine 4 & taken directly from our game. It's a real screenshot without any retouching. We use Zbrush to sculpt the assets and SubstancePainter to paint the different assets. Wéko is an ambitious game, developed with Unreal Engine 4 by two passionate of video games : Robin Haefeli and Simon Da Silva. In the style of 3D action-adventure games, you will be transported to a fantasy world where you will embody Wéko, an adventurer collecting magical masks that give their owners all kinds of unique powers and abilities. Designed & Developed in Geneva Switzerland.

www.dasilva-studio.com

www.haefeli-atelier.com


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